ROBINHOOD CHAIN · CH 4663
NO
SIGNAL.
6,666 Signals. Burn two, breed one Lost Signal.
Animated 16×16 faces that live in the static. One is free — after that they cost what the contract says. Two burned Signals breed one Lost Signal, and that trade is permanent.
- MINTED
- —
- LEFT
- —
- BURNED
- —
- LOST SIGNALS
- —
CH 01
THE SET
STAND BY
1 FREE THEN — —/6,666
CHANNELS
Contract not live yet. Counts show as — until it is.
SEQUENCE 02
How it works
-
01
MINT
One free, five more paid.
Six per wallet, ever. The first is free — you only pay gas. The rest cost the contract's price.
-
02
BURN TWO
Two Signals gone, for good.
Both are destroyed on-chain. They leave your wallet and the supply, and nothing brings them back.
-
03
BREED ONE
Your kept Signal becomes Lost.
Same face, same traits, plus a Mutation — and it animates faster. The art is already rendered, so the preview is the real outcome.
- LOST SIGNALS BRED
- —
- SIGNALS BURNED
- —
- SUPPLY LEFT
- —
- Permanent. A splice cannot be undone. The two burned Signals are destroyed forever.
- Legendaries are safe. The ten 1-of-1s can never be burned and can never be spliced.
- A Lost Signal is not fuel. Once mutated, a Signal can never be burned into another splice.
- Splicing is free. No fee, no signature, no approval — you pay gas and nothing else.
SEQUENCE 03
The splice deck
Feed two Signals into the static. One comes back changed.
KEEP
becomes a Lost Signal
FUEL A
destroyed forever
FUEL B
destroyed forever
OUTPUT
the real, pre-rendered result
Connect a wallet to see your Signals.
0 SIGNALS IN THIS WALLET — tap to load the deck
SEQUENCE 04
Lost Signals
Six Mutations. Every one is already drawn — a splice reveals it, it never rolls it.
SEQUENCE 05
Broadcast interruptions
Ten hand-built 1-of-1s. None can ever be burned, and none can ever be spliced.
SEQUENCE 06
The dial
Seven layers stacked into every face. Counts are final and fixed at generation.
SEQUENCE 07
The manual
Plain English. No crypto slop.
What does it cost?
Your first Signal is free — you pay gas only. After that you can mint up to five more at the contract's live price, shown in the box above in ETH. There is no allowlist, no signature, and nothing to sign up for.
How many can I mint?
Six per wallet, ever: 1 free + 5 paid. The channel knob caps itself at whatever the contract says you have left.
What does burning actually do?
Splicing burns two of your Signals. Burning destroys them on-chain: they leave your wallet, they leave the supply, and no one — including us — can bring them back. In exchange the third Signal, the one you keep, permanently becomes a Lost Signal.
What is a Lost Signal?
The same Signal you already owned, with one Mutation added — Cracked, Spikes, Fangs, Tentacles, Cyclops or Antennae — and a faster animation. It keeps its original traits and its token number. The art was rendered before launch, so the preview in the splice deck is exactly what you will get.
Can I undo a splice?
No. There is no un-burn and no un-mutate. Treat every splice as final before you press the button.
Can I burn a Lost Signal?
No. A Lost Signal can never be used as fuel, and it can never be spliced again. Each Signal mutates at most once.
Why are Legendaries safe?
The ten Legendaries are 1-of-1s with no mutant art. The contract refuses to burn them and refuses to mutate them, so they cannot be destroyed by accident or on purpose.
Which wallet and which chain?
An injected browser wallet (MetaMask or similar) on Robinhood Chain. If you are on the wrong network the button becomes a one-click switch — it will add the chain for you if your wallet does not have it. Contract wallets are blocked from minting.
What if this site goes down?
Nothing here is required. The contract is public and self-contained: you can call mint and mutate from the explorer's write tab with any wallet. Contract write tab — available once the contract is live.
Royalties?
5% (ERC-2981), set on the contract and readable by anyone. Marketplaces choose whether to honour it.